Tuesday, February 19, 2008

a thought (in office again)

life is like snakes and ladders. only with the added confusion that you are allowed to choose between taking or not taking the snake/ladder in front of you unlike the game. the more options you have the worse it gets. to choose and not wonder later whether what you did is what you should have done. add to that, the probability that you could die before the game returns a winner. actually you could die anytime. here you don’t play against an opponent but against time and luck. so you decide between snakes or ladders or neither while you want to make the most of the uncertain number of years or days before you. with the fact that here the path is not simple and straight but has numerous crossroads!!!
when you come to the first ladder, most players want to take it just because of the elevation that comes with it. after reaching the height, often the realization occurs that the option that would have given the max happiness was left behind somewhere, in skipping steps to gain elevation. uff. make the big move and lower yourself and slide down a snake? the others who began with you will get ahead….?! to hell with them. u slide down. some rest and you begin walking. you’ve lost time but you are happy to have given up the unhappy heights. now the walk is so slow it tires you. and you cant keep walking. you take a turn here return turn walk on return walk on turn. you cant see what you came down for. a small square which will please you as you hit it. and there will be a small happy ladder from it. but where is it. and sometimes you get some happy squares without ladders. should you linger there or walk on? options. or walk at the edge of two squares and holiday? the temptation is strong. but what if you die tomorrow. without a single ladder. what percentage of people hit that happy square with the ladder? how many even realise that they’re alive to search for it?

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